Short, but overall an interesting and fun experience. I like the setting and how it touches on the issue of childhood poverty. Looking forward to full game.
A downloadable game for Windows
Childhood is a third-person narrative adventure that uses survival, resource management and stealth as main mechanics to tell Kayra's story, a 13-year-old orphan who needs to take care of her two siblings, Nia and Yeru, and carry on in a hostile setting inspired by the large cities around Southeast Asia.
- Gather enough resources and money to survive
- Look for food, water and meds on the streets
- Beg for money to buy anything you need
- Steal stores without being noticed
- Get back home and share everything
- Tell fairytales to your little sister
*Childhood is still in development. This demo shows the first half an hour of our game.
Hernán M. González - Game Designer
Jan Sau - Game Designer
Víctor Montero - Game Designer
Alberto Sánchez - Game & Narrative Designer
Julia Carrillo - 3D Artist and Animator
Rodrigo de la Rosa - 3D Artist
José Miguel Tajuelo - Programmer
Patricia Lázaro - Programmer
Alejandro Royo - Programmer
|Updated||6 days ago|
|Published||29 days ago|
|Release date||29 days ago|
|Authors||Kalpa Games, Rodelaro, AlSanz, VMonty, aroyo, plazaro, ZaiusPanda, JuliaCarrillo, J-888, JSauBatlle|
|Made with||Unreal Engine, ZBrush, 3ds Max, Adobe Photoshop, Logic Pro, Substance Painter & designer, Adobe Illustrator|
|Tags||3D, Exploration, Female Protagonist, gamepad, Narrative, Non violent, Singleplayer, Third Person, Unreal Engine|
|Average session||About a half-hour|
|Languages||English, Spanish; Castilian|
|Inputs||Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller|
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Thanks for your kind words and great video! We're keeping the hard work up, so you can expect the full release throughout this year :)
This game seems really good, but without options to help performance, I can't properly enjoy it.
Yeah... We're sorry about that.
If we include those options in the future, be sure we'll let you know.
Really cool idea for a game. The begging system is a little weird.
Thanks for sharing your thoughts!
About the begging system, we know it might be a little confusing on the first shot: there are multiple personalities for NPCs and so, giving their answers, players need to find out which one and reply in kind.
Thought this was a really unique and fun idea for a game! Really looking forward to a full version game! Keep up the awesome work!!
Thanks for your kind words and we're glad you liked our demo; we're aiming for a full-launch next year!
Stay tuned through our social media!
Wow. Looks amazing...Any plans to launch this on macOS?
We're not planning to launch this demo on Mac, sorry :(
But we take notice!
excited to see this as a full game!
Me ha gustado mucho, me hubiera gustado que la demo fuera un poco más larga, me encantaría poder seguir jugándolo la verdad :3
¡Hola! Nos alegra que te haya gustado :D
Sabemos que la demo se queda un poco corta; por eso nuestro objetivo este próximo año es añadir más días y publicar el juego final.
¡Gracias por jugarlo y comentar!
it looks gorgeous, i afraid my comp cant play this one. may i share that trailer? hope that will help your games :D
But, of course. Please, share it! And thanks for the kind words.
Yeah, of course! The more people know about our game, the better for sure!
I wish I could have gone out more days, the city is big enough that I could have spent searching a while longer. Really nice work. :)
Yay, as we know this demo is a little short and a few more days would make a better overall experience, we're aiming for a longer story in the final release next year.
Thank you so much for playing and for your kind words!
Impressive work here. I really was not expecting such a heavy game going in (I didn't read the page very well), but it's all the better for it. It did end a little abruptly, as I started to think it was going to be multiple days of item gathering and management. But overall it's a concise and powerful experience and it's awesome to see people raising awareness through games like these.
Since the very beginning, we knew we were dealing with heavy stuff; that's why it's been so difficult to portray this story and themes in a way players both put things into perspective and enjoy gameplay at the same time.
We know this demo is quite short, that's why we're aiming for more days when the final release comes.
Thanks for playing and sharing your thoughts with us!
1. Select a file and download it. You can choose between the two as pleased: English/Spanish (you could switch language within game) or English.
*We recommend the English version to those whose system is set in English or another non-available language, and the Spanish/English version to those whose system is set in Spanish.
2. Decompress 'Childhood_1.0.0.zip' once downloaded.
3. Launch 'Childhood.exe'
*A gamepad is strongly recommended, but the game is fully playable and enjoyable with K/M. If you're having trouble with your controller, try an external software such as InputMapper for PS gamepads or even launch 'Childhood.exe' through Steam's Client.
5. Mind your antivirus software if issues appear after launching and restart the game until troubles are gone